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Time:
44:32
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Science & Technology

Time:
44:32
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Science & Technology
The Miami311 System is a Windows Azure/Silverlight-based solution which enables City of Miami citizens report and track issues reported to city management. The system uses Bing Maps to plot the location and relevant information about each issue reported. Citizens now have the ability to easily see the status of the issue without having to call the city office.
The system offers significant benefits to the city and its citizens: Expediency, Low Cost, and Enhanced Citizen Services. Miami is making this solution available to other jurisdictions to enable then to derive the same benefits.
The system was built in collaboration with ISC; a Microsoft gold partner.
This week on Channel 9, Dan and Brian discuss the week’s top developer news, including:
Picks of the week!

Time:
59:23
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Science & Technology
Rob Chambers from the Speech at Microsoft group stopped by to show us a little more about our Speech platform and where developers can get started and a look at some of the things that are possible. What you see (and hear) today is built on the backbone of our work with the Tablet PC platform. One of the bigger changes for users is that where before we had two branches of speech recognition, one for command control and one for dictation, it’s now been rolled into a single system. I’ve used speech in the past with my Tablet, but honestly I hadn’t used it much in Windows 7, but seeing someone who knows what they’re doing really got me motivated to dive back in. For instance, I’m looking at using the macro system to build some speech commands that control different functions in games.
Nick Baker is General Manager for Xbox Architectural Design. After graduating from Imperial College London in 1990, he found his way to Apple and worked on the team that tried to create a specialized video card. He then went to 3DO where he worked on their high-end gaming system, which unfortunately failed in the market.
In 1997 he joined Microsoft to work in the WebTV team on their next generation set-top-box known as UltimateTV. It was during this time that Microsoft’s Xbox was entering its initial design phase, and because Nick and his team had already done some research at adding game-play capabilities to UltimateTV they provided some useful guidance on the first Xbox hardware design. Nick’s assistance with the initial Xbox design was seen as pivotal enough, that in 2002 he was asked to head up the team that would design the next generation hardware, which would eventually become known as the XBOX 360. It is there, that Nick Baker finds himself to this day, working hard at fine tuning the design of the system, its costs, and its performance.